Craft with purpose. Trade with foresight.
Eight professions. One forge. Your next work order.Transfer your profiles, knowledge, recipes, prices and inventory directly from the old Forge. Use the same browser where you used Forge. Your current setup here gets a recovery backup; the original stays intact.
Live price status: Historical sample until connected
Click a price to inspect all price levels, check a purchase quantity or set a manual override. Cards show estimated sales references; batch costs use the quantity you need.
Gold/hour uses total active time, including setup and additional ingot crafts. Farming costs are shown as cash profit AND opportunity-adjusted profit, to avoid mistaking gathered ore for free gold.
Expected usage accounts for Resourcefulness. Safe starting inventory ignores procs; smelting inventory additionally ignores possible Multicraft extra output. Gross vendor flux is never reduced by Resourcefulness.
Q1 + Q2 ore = 6 for each alloy and 5 for ingots in the starting recipe. Edit quantities to match your in-game recipe. Changes invalidate previous quality verification. Blacksmithing Multicraft, Resourcefulness and speed use the same settings as the scanner in Prices & assumptions.
Farming estimates assume independent measured rates, not estimated yields from character gear. Both sale price assumptions and outputs must be checked against actual AH data.
Uses your saved Workshop profiles, known recipes and sales caps. Each row compares a standalone batch with purchased inputs.
| Product & market | AH prices by quality | Estimated net profit | Gold / min | ROI | Quality / status | Action |
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Set gear, skill and knowledge in Workshop. Manage market data, addon imports and backups here.
Undermine Exchange: EU-wide commodity AH + Aggramar realm AH. Exact item IDs and quality ranks, never guessed from names.
Connected through this site’s secure price service. Manual overrides are preserved.
Click a price anywhere in Forge to edit it in a window. Map an exact WoW item ID to activate price updates. Quality Q1/Q2 matters. Vendor reagents stay manual. Enchant scrolls include one Enchanting Vellum per craft; enter your purchase price for it here. A missing ID is never matched by item name alone.
Workshop uses your profession profiles. Shared market assumptions are below.
These affect Market recipe estimates and legacy tools. Workshop uses its own gear and knowledge profiles.
Buying uses all listed price levels for your required quantity. The sale reference applies the small-outlier rule; manual overrides take priority.
Your own trade records provide better evidence about sell-through than market listing counts. Record what was posted and what sold in a defined window.
Forge compares supported crafts across eight professions using your saved gear, base skill, knowledge and known recipes. It estimates purchases, crafting time and profit if the output sells.
Profiles are shared by single and combined planning and saved in this browser. They are independent of the character selected in legacy addon tools. Use Download backup to keep a copy or move your setup to another browser.
Profit per minute can favour a smaller plan and leave gold or time unused. The search compares candidate batches; it does not prove a globally optimal result.
Use “Adjust quantities & rebuild this plan” to cap or exclude an item. Saved limits also apply to later plans. A plan becomes stale after relevant input changes, expired charge information or ten minutes; recalculate before copying or buying.
A combined plan shares one budget, auction stock, shopping list and sales allowance across the selected professions. It buys tradable inputs; it does not use character bags or build a cross-profession chain of intermediate crafts.
“Spread production” applies a maximum purchase-budget share per main sale item, initially 40%. It does not guarantee work for every selected profession. A single-profession plan can compare eligible intermediate craft-or-buy routes; intermediate time and material requirements are included.
Market uses the same saved Workshop profiles and planning checks for standalone batches. A combined plan can show different quantities or margins because its items share budget, auction price tiers and sales limits.
Main crafts target Q2 without Concentration. Independent profiles use recipe difficulty, knowledge bonuses and estimated reagent quality contributions, with a maximum 40% reagent skill contribution. Forge selects material mixes using single-craft purchase costs; bulk auction tiers can change the best mix. Check proposed mixes in game before a large purchase.
Known recipes are not automatically craftable. Missing difficulty data, insufficient skill, unavailable materials or missing prices can block a recipe. “I know all listed recipes” only marks the supported recipes as learned; it does not unlock knowledge or fill missing data.
Limited recipes need current charges. Enter available Arcanoweave, Sunfire or other supported limited crafts in the profession setup. Unknown or stale counts block those crafts. Counts are not inferred from maximum knowledge or regenerated automatically.
Extra production is optional. Supported slow-selling decor uses a small portion of the same budget, with at most three different items and one of each. Enter known recipes, available bound resources and their value. Missing sales history requires explicit speculative opt-in; reported zero sales is a blocker. This is a starter catalog, not every decor recipe.
Marking extra items as produced records unsold stock and reduces tracked resources. Adjust unsold counts when items sell. It does not record the main plan as produced.
Undermine Exchange supplies EU commodity and Aggramar realm auction snapshots. Items are mapped by exact item ID and quality. Purchase costs walk available auction price levels for the required quantity, rather than assuming every unit is available at the cheapest listing.
Sales references apply a small-outlier filter; that heuristic cannot guarantee a sale or identify manipulation. Manual overrides take priority and survive refreshes. Vendor prices must be configured. Missing or stale depth can block purchases.
TSM regional sales history helps limit production. It is regional evidence, not a prediction of your personal sales. Independent Workshop profiles do not use legacy personal trade records. When usable sales history is missing, main production falls back to a 100-unit allowance. An explicit zero-sales allowance blocks production.
Refresh sales history checks for newer source data; it cannot force TSM to publish a new snapshot. Auction listings and sales references are snapshots, not live purchase guarantees.
Leaving gold unspent is a valid result. Increasing a limit does not make an unprofitable craft profitable.
Legacy tools can use their own saved recipes, character measurements and calculation settings. Importing addon data does not automatically replace independent Workshop gear, knowledge or material mixes. The advanced Concentration tools are separate from the main no-Concentration planner.